The caveat is that you might not know what some of these cards do, and since we're posting this a touch early, you won't be able to simply click on the names of new cards to see them and the images of the commanders won't show up inside the decklist
As the name implies, this strategy involves running a bunch of equipment, giving you a repeatable way to beef up any creature
We have some protection in our sideboard in Stubborn Denial and Teferi, Time Raveler, but in game one, we mostly just try to play through or around the interaction
(Note that Borderland Ranger and other spells which put Lands in our hand have value - they can make certain we hit our drops, which is a valuable thing
The trouble comes when its early game and youve got a board wipe in hand, not enough mana to cast it and only one main threat to deal with anyway