4 mana is a lot to pay for scry 1, then draw a card or play a land, but when you have nothing better to do with your mana, this card will pull you far ahead at a surprisingly quick pace
Controlling decks often use it to win counterwars to keep from dying to opponent's combos, while combo decks use it to protect their combos and force through their game-winning play
Thats an absurd amount of value for only two mana, and thats not including the fact that youve probably already got some value from it by casting it in the first place
On her own, shes already annoying, a two-turn Dig Through Time glued to a three-mana planeswalker
The Despot gives the controlling player Monarch status, and at the start of each upkeep a 5/5 red Dragon creature with flying ability is put into play as long as you remain in possession of that status