Casting spells for free from your opponents graveyards is one thing, but then having them lose life equal to the mana value when you do cast them is pretty nutty
Overall, Cecil, Dark Knight and Dark Confidant mark a new direction to approach both early-game aggression and long-game resilience
There are a lot of assumptions here, and Im sure real statisticians are looking at this and wincing, but the point I mostly want to make with these charts is the following: If something has a 1/100 chance of occurring, and you do it 100 times, theres no guarantee of getting that 1/100 chance odds
Disney Lorcana: Shimmering Skies - Booster Box Case Contents
But despite the emphasis on spells costing four mana or more, I think that the most aggressive versions of UR are the most powerful ones, especially if youre not splashing in other colors