This card bypasses many protection effects since it does not target or destroy cards, instead banishing them face-down, which makes those cards almost impossible to recover
Your pick whether you want a thopter or a Clue when they pass away
I know you design these cards with that in mind, so do you see it as a miss when one performs super well in 1v1 Constructed, or is it just a natural part of how those formats evolve now
(Equipment, Auras you control, and counters are modifications.) Instant Color tag templates(None) Strength of Will Until end of turn, target creature you control gains indestructible and "Whenever this creature is dealt damage, put that many +1/+1 counters on it." Instant Color tag templates(None) Tangle Prevent all combat damage that would be dealt this turn
Drawing a card is amazing, too, because it helps keep your hand full