Much like Pernicious Deed, the OG of scalable destruction, cards like Punishment are still few and far between for good reason: they are powerful, and they can protect the cards you want to keep around
Its a powerful but simple strategy that Id recommend to anyone looking for something fresh
Memory is game-winning on the spot combined with Narset, Parter of Veils
This deck played around 20 enchantments to get triggers off his cast ability to make his legendary fun, like Rhystic Study and Sylvan Library, around 15 Frogs and changelings to use his ability on like Yargle, Glutton of Urborg and The Gitrog Monster and then some Voltron-ish and unblockable elements to get some punches in like Archetype of Imagination and Whispersilk Cloak
The crew ability doesn't use the As Mounts and Saddle If you can ride it, it can probably win, right