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This generates a loop of infinite turns, which, again, doesn't necessarily win the game, but it's a huge step towards doing so
A players turn in Lorcana includes: A Ready phase (getting prepared to play) Set Phase (for casting beginning-of-turn effects) Draw phase (drawing a new card from the deck) Main phase (questing [aka gaining Lore], playing cards, and challenging the opposing players character cards)
Quite simply, the Break card, which falls into the Steel ink type, allows the player to banish an item card
Of course, you'll want to replay Sephiroth to do it all again for a second, third, fourth, fifth, or sixth emblem and make every death hurt as much as possible