There are many ways to exploit it along with Sword of the Meek that can go from taking infinite extra turns with the help of Time Sieve or add infinite mana with Ashnod's Altar, making it a solid card to include in artifact and combo decks overall
This deck helps introduce players to Action cards , a staple of the Emerald suite, no matter which set you're looking at
It looks like heavy blue decks need to rely on big spells like Treasure Cruise and Hour of Eternity to massively outvalue the opponent, while in less dedicated decks, blue will play a supporting role by smoothing out draws with scry, card draw, and flexible bounce
With both Charizard ex having powerful attacks, you might want to know what a list might look like, so here is my early list that I have been theorizing
Beyond that, I dont often play Jund decks, so playing using Coram is a nice way to dredge up many cool cards not often utilized from my collection (in more ways than one)