Ifrit should last long enough to trade off with something good in combat while it also helps you to filter some cards out of your hand
Adventurer's Airship Airship Crash Balamb T-Rexaur Capital City Cid, Timeless Artificer Clive, Ifrit's Dominant Cloudbound Moogle Emet-Selch, Unsundered Giott, King of the Dwarves Hill Gigas Ice Flan Joshua, Phoenix's Dominant Laughing Mad Locke Cole Malboro Nibelheim Aflame Ninja's Blades Qiqirn Merchant Rook Turret Rydia, Summoner of Mist Sidequest: Card Collection Summon: G.F
Three Just Desserts destroys a creature with toughness 9 or less
Iron Valiant EX SIR: a futuristic counterpart to Roaring Moon, this card combines meta relevance with sleek, cybernetic artwork
If you do, Thief of Existence gains "When this creature leaves the battlefield, target opponent draws a card." Creature - Eldrazi Yavimaya Granger Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle