The second chapter of the Lorcana story features new characters, franchises, keywords, some powerful new cards, and of course some fun surprises
And while protection from white is circumstantial, most Commander games will have at least one player with white mana in their deck, so that protection is rarely totally dead
You cannot target him save by discarding an enchantment, instant or sorcery, so that's card advantage
If we think about creature auras using quadrant theory, enchanting your own creatures is something thats great when youre in a winning board state, reasonable when youre at parity, risky during the developing turns of the game and actively bad when youre behind
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