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If youve got a secret commander in a deck, Id go with Search for Glory first over this unless your secret commander is an unofficial Partner pairing, then awesome
This might sound familiar if youve looked at blues selection of conditional mana ramp cards, but instead of being tied in with artifacts, instants, or sorceries, blacks conditional mana ramp and acceleration options tend to rely on the number of Swamps you control and creatures dying or existing in your graveyard
I'm thinking primarily of Commander games, but if you think something fits a different format, please note that
Each time an amass card is played, it adds a number of additional power counters to a nebulous orc army card which can quickly become a serious threat