If your opponent doesnt want it to slam into them, then they have to keep losing creatures
Your opponent is essentially getting twice the value for their cards
Amber/Emerald Into the Inklands Starter Deck Final Verdict What we have here in the Amber/Emerald starter deck is less of a cohesive vision for a new deck archetype and more of an Into the Inklands greatest hits sampling, compiling a medley of many of the new mechanics and exciting cards Lorcanas third set is introducing
The deck is a White, Blue, and Green (or, Bant) deck that revolves around creatures that enter with +1/+1 counters, that synergise with Tidus, Yuna's Guardian's abilities
This resulted in cards like Raise the Alarm and Skynight Vanguard, which both clearly produce humans tokens as seen by the art of the token, becoming some of the best non-human token generators in the deck