Invasion of Alara Invasion of Amonkhet Invasion of Arcavios Invasion of Azgol Invasion of Belenon Invasion of Dominaria Invasion of Eldraine Invasion of Ergamon Invasion of Fiora Invasion of Gobakhan Invasion of Ikoria Invasion of Innistrad Invasion of Ixalan Invasion of Kaladesh Invasion of Kaldheim Invasion of Kamigawa Invasion of Karsus Invasion of Kylem Invasion of Lorwyn Invasion of Mercadia Invasion of Moag Invasion of Muraganda Invasion of New Capenna Invasion of New Phyrexia Invasion of Pyrulea Invasion of Ravnica Invasion of Regatha Invasion of Segovia Invasion of Shandalar Invasion of Tarkir Invasion of Theros Invasion of Tolvada Invasion of Ulgrotha Invasion of Vryn Invasion of Xerex Invasion of Zendikar
With Jinbes support, you can go wide on the board, applying more pressure through multiple attacks
[2] A card with hexproof cannot be targeted by any cards, spells, effects, or activated abilities controlled by an opponent
Some collectors have warned others that the poor foiling on this batch of cards is significant, so if this is a big deal for you, save your investment for the next collectible
I would say that you're better off with aggro rather than lifegain, but I'll give you some suggestions: LANDS Drop the 2 Opulent Palace, get 3 more Blossoming Sands, and you're running way too many lands, I suggest you drop 9, so your deck has 60 cards exactly, more than that will just throw you off your game