Killian, Decisive Mentor and Eriette, the Beguiler are solid commanders for building around auras
It also made cards like "Restore Balance" even more devastating, as it could not only force its opponent to sacrifice everything but also give its player a 9/7 beater after the balance
Since your creature with the finality counter changes zones, the finality counter falls off and comes back into play without any stipulations
Thanks to the energy mechanic, the deck has a ton of play, and each game (or even each turn) has a bunch of small choices about when and how to spend our energy, which is a fun challenge
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