Its no secret the midrange decks are hard to play across TCGs, and not as recommended for beginners as something like an aggro deck
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Even though it's one of the more technical options out of the bunch, Hathaston is still plenty of fun when built around the right deck, allowing you to consistently put out powerful threats that are hard to keep out of the game for long
What I then came to realise however is that a lot of the permanents that give a one off big shot of cards or an ongoing supply of them and cannot easily be disrupted by removal either
Eventually, after he bricked for a turn and had to discard some valuable cards with Felicity's Drawing to keep playing, I was able to take enough of a Prize lead to make attacking into Fainting Spell a lose condition that he did not want to take