But this thing
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The slow fetch lands (yes, they exist, no, theyre not the same) While Mirage brought us the original fetch lands, the problem is they enter the battlefield tapped, making them too slow for most competitive formats
So inexpensive was this effect that Wizards more or less reprinted it in black in 2002's Judgment as Morality Shift for a whopping
Absolute Virtue Choco, Seeker of Paradise Cid, Timeless Artificer Edgar, King of Figaro Emet-Selch, Unsundered Gogo, Master of Mimicry Golbez, Crystal Collector Hades, Sorcerer of Eld Hope Estheim Ignis Scientia Jill, Shiva's Dominant Kefka, Court Mage Kefka, Ruler of Ruin Locke Cole Matoya, Archon Elder Noctis, Prince of Lucis Omega, Heartless Evolution Quistis Trepe Sephiroth, Planet's Heir Shantotto, Tactician Magician Shiva, Warden of Ice Sin, Spira's Punishment Tellah, Great Sage The Emperor of Palamecia The Lord Master of Hell The Lunar Whale The Prima Vista The Wandering Minstrel The Water Crystal Tidus, Blitzball Star Ultimecia, Omnipotent Ultimecia, Temporal Threat Ultimecia, Time Sorceress Ultros, Obnoxious Octopus Vivi Ornitier Xande, Dark Mage Y'shtola Rhul