Thats technically true of the Final Fantasy 9 character as well, but theres no real emotional weight or lore connection there
Bouncing Lands Cards that return lands from play to your hand, now return spells
This rule lets you use flicker effects like Teleportation Circle and Conjurer's Closet to exile whatever you reanimated, then bring it back into play as a new instance of that permanent thats no longer affected by Moira and Teshar
BPhillipYork: This is a dangerous card, basically Ugin, the Spirit Dragon's ability but not quite, but a powerful way to board clear especially if you are running a deck that just generates crazy amounts of colorless mana and then dumps out big fat Eldrazi
That said, the real most valuable card is Double Dragon Energy, which lets these Dragon-types use their moves regardless of their Energy costs and can be tutored through all kinds of Trainer cards