$13.99 Eleven, the Mage (343 - Non-Foil) Secret Lair $6.99 Mythic Proportions Onslaught $22.99 Elvish Vanguard Onslaught $8.49 Will the Wise (347 - Non-Foil) Secret Lair $5.99 Dustin, Gadget Genius (342 - Non-Foil) Secret Lair $4.49 Lucas, the Sharpshooter (344 - Foil) Secret Lair $27.99 Mind Flayer, the Shadow (340 - Non-Foil) Secret Lair $0.79 Headless Horseman Legends $5.99 Max, the Daredevil (345 - Foil) Secret Lair $3.49 Chief Jim Hopper (341 - Non-Foil) Secret Lair $6.49 Clue Token (348 - Non-Foil) Secret Lair $3.49 Hawkins National Laboratory (609 - Non-Foil) Secret Lair 0 results found
The flexibility on Farewell is awesome since you can choose to exile whatever threatens you the most, be it creatures, graveyards, or everything at once
You can then win at your leisure as your opponents watch you attack without any lands to play their own spells
A commander in your command zone can be played as though they were in your hand and if removed from the battlefield, they go back to your Command Zone where you can play them again
Draw Your Starting Hand: Each player draws 5 cards from their deck to form their starting hand