Fire-type Pokemon Strengths and Weaknesses Effective Against: Steel, Bug, Ice, Grass Weak Against: Rock, Water, Ground Water-type Strengths and Weaknesses Effective Against: Fire, Ground, Rock Weak Against: Electric, Grass Grass-type Pokemon Strengths and Weaknesses Effective Against: Water, Ground Rock Weak Against: Fire, Ice, Poison, Flying, Bug Electric-type Pokemon Strengths and Weaknesses Effective Against: Water, Flying Weak Against: Ground Normal-type Pokemon Strengths and Weaknesses Effective Against: None Weak Against: Fighting Ground-type Pokemon Strengths and Weaknesses Effective Against: Fire, Electric, Poison, Rock, Steel Weak Against: Water, Grass, Ice Rock-type Pokemon Strengths and Weaknesses Effective Against: Fire, Ice, Flying, Bug Weak Against: Water, Grass, Fighting, Ground, Steel Fighting-type Strengths and Weaknesses Effective Against: Normal, Ice, Rock, Dark, Steel Weak Against: Flying, Psychic, Fairy Ice-type Pokemon Strengths and Weaknesses Effective Against: Grass, Ground, Flying, Dragon Weak Against: Fire, Fighting, Rock, Steel Poison-type Pokemon Strengths and Weaknesses Effective Against: Grass, Fairy Weak Against: Ground, Psychic Psychic-type Pokemon Strengths and Weaknesses Effective Against: Fighting, Poison Weak Against: Bug, Ghost, Dark Bug-type Pokemon Strengths and Weaknesses Effective Against: Grass, Psychic, Dark Weak Against: Fire, Flying, Rock Flying-type Pokemon Strengths and Weaknesses Effective Against: Grass, Fighting, Bug Weak Against: Electric, Ice, Rock Dragon-type Pokemon Strengths and Weaknesses Effective Against: Dragon Weak Against: Ice, Dragon, Fairy Fairy-type Pokemon Strengths and Weaknesses Effective Against: Fighting, Dragon, Dark Weak Against: Poison, Steel Ghost-type Pokemon Strengths and Weaknesses Effective Against: Psychic, Ghost Weak Against: Ghost, Dark Dark-type Pokemon Strengths and Weaknesses Effective Against: Psychic, Ghost Weak Against: Fighting, Bug, Fairy

PokeMedic Don't talk to me or my Pokemon ever again Articles Staff #10 Update: Shuckle-GXs ability would not prevent damage done by the scenario posted
Before considering phasing in detail, lets pay attention to the situation in which nothing happens: 702.26m
----- , Sacrifice another creature or artifact: Yiazmat gains indestructible until end of turn
The homogeny caused by Golos might still mean that the card is inappropriate in the 99, but it would be far from harmful, and definitely not cEDH viable