Lets start at the beginning
Sanctum Plowbeast, Jhessian Zombies, Pale Recluse, Igneous Pouncer and Valley Rannet aren't exactly Commander staples, but they're all two-color cards and they can each be cycled for one of two basic lands for the same cost of two mana
Deception, mistrust, betrayal, and greed are all traits to avoid in the real world
Now that we dont have to care about Bant Golos anymore, I would probably remove the Questing Beasts (or at least trim them down to two copies)
While not quite Entomb and Reanimate, both Unmarked Grave and Persist enter the format as a duo made for each other, while also designed very well around avoiding the obvious reanimation target in Griselbrand