The impending mechanic means it can provide land acceleration and mana fixing as early as turn three, and it can continue to provide value when it attacks after becoming a creature four turns later
My first attempt at this turned out to be rather ambitious, transferring a gnawing zombie I'd happened to have onto the text box of a swamp
Additionally, there are some cards that may be strong enough to sway players to choose a certain ink type when constructing their deck
Rakdos Reanimator with Zombify 4 Atraxa, Grand Unifier 4 Bitter Reunion 3 Bitter Triumph 4 Blackcleave Cliffs 4 Blazemire Verge 2 Cut Down 2 Duress 4 Fear of Missing Out 1 Fountainport 4 Koma, World-Eater 2 Mountain 3 Preacher of the Schism 2 Push // Pull 4 Raucous Theater 1 Restless Vents 2 Sulfurous Springs 4 Swamp 2 The Cruelty of Gix 3 The Elder Dragon War 1 Valgavoth, Terror Eater 4 Zombify 2 Abrade 3 Brotherhood's End 2 Duress 2 Ghost Vacuum 2 Molten Collapse 2 Sheoldred, the Apocalypse 2 Virtue of Persistence Another new take on Rakdos has emerged by exploiting around Zombify and Koma, World-Eater, two standout cards from Foundations
For the low cost of just two ink, its an amber action card that is likely to be extremely useful in a lot of situations - and makes even smaller characters much more of a threat