You can have a card like Bolas's Citadel or Ad Nauseam that lets you lose 20+ life in a turn and convert it into a giant Crackle with Power to win
And if you keep casting big creatures, youll be rewarded with more cards
For example, if you control one creature and an opponent controls four, then you play Knight of Lost Causes going up to two creatures, you are way behind this turn because, at some point in the past the turn, that opponent controlled three creatures more than you
Necropotence even has the downside of skipping your draw
Im a little torn by Divine Visitation, since the Angel tokens arent any bigger than the Zombie tokens and it messes with any Zombie synergies we may be working with, but giving our tokens flying and vigilance seems worth the trade-off, especially if were also going to be getting other 1/1 tokens along the way that can fully appreciate the upgrade