And we also have conceptual matches like Wall of Swords for the spell Blade Barrier, Chill Touch in D&D which drains spirit and soul vs Touch of Death, Return to Sand vs Return to Dust, Anti-Magic Aura vs Anti-Magic Shell, etc
And then you play Virbank City Gym (PLS 126/135) so they take extra poison damage, and you attach a Muscle Band (XY 121/146) -- and then you have a knock out for 200 damage for only two energy, which is really strong
Cards go to the graveyard after being played unless a card says otherwise
two are awarded for defeating an ex card, while one is given for each non-ex card
There continues to be utility from the graveyard in every color, so as long as you're strategic when you fire off this card, you can consider it cheap removal