Everyone else, gather around the giant V. Sword of Kaldra Illustrated by Liz Danforth Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Not Legal Modern Not Legal Brawl Not Legal Legacy Not Legal Comp
At that point, it may as well have hexproof

Creatures (20) 1 Withered Wretch 1 Gempalm Polluter 1 Zombie Trailblazer 1 Merrow Bonegnawer 1 Death Baron 1 Hex Parasite 1 Falkenrath Noble 1 Geralf's Messenger 1 Blood Artist 1 Cryptbreaker 1 Twilight Prophet 1 Vizier of the Scorpion 1 Undead Augur 1 Murderous Rider 1 Tymaret, Chosen from Death 1 Champion of the Perished 1 Gothmog, Morgul Lieutenant 1 Orcish Bowmasters 1 Butch DeLoria, Tunnel Snake Lands (36) Spells (43) 1 Duress 1 Reanimate 1 Sol Ring 1 Dark Ritual 1 Night's Whisper 1 Phyrexian Arena 1 Blasting Station 1 Altar of Dementia 1 Snuff Out 1 Cremate 1 Mishra's Bauble 1 Sudden Spoiling 1 Damnation 1 Thoughtseize 1 Aphotic Wisps 1 Sign in Blood 1 Amulet of Vigor 1 Nighthaze 1 Tragic Slip 1 Murder 1 Vile Rebirth 1 Read the Bones 1 Toxic Deluge 1 Fatal Push 1 Embalmer's Tools 1 Supernatural Stamina 1 Defile 1 Arcane Signet 1 Cling to Dust 1 Feed the Swarm 1 Liquimetal Torque 1 Deadly Dispute 1 Infernal Grasp 1 Rotten Reunion 1 Black Market Connections 1 Offer Immortality 1 Pile On 1 Corrupted Conviction 1 Nasty End 1 Bitter Triumph 1 V.A.T.S

If youre rolling a die to determine which die to roll, things have gone too far off the rails
All this deck wants to do is generate some battlefield presence, get its cheap cards on the table, and continuously reset the battlefield, buying time, drawing cards, and generating Energy while continuing to dig to its various payoffs