Selling for between $60,000 and $91,000, these are the true ultra chase cards that people are buying boxes for
This means you should carefully deploy any removal spells in your hand on appropriate targets, since you are less likely to draw more, and you really need to make sure to play around your opponent's board clears
Notably, not all of these need to be practical part of Magics charm, especially in Commander, is having the space to pull off some wacky interactions
The fun thing is that there are a few different ways to deal lethal damage, and indestructible can prevent death from all of them
Cards like Courser of Kruphix and Tireless Tracker are exceptional here but will be snatched up by any green deck, so it might be good for some of those payoffs to demand/reward a stronger commitment I'd consider Wayward Swordtooth as a more balanced version of the extra lands effect with a subgame that's fun and attainable (and not just by you!) #3 I think Simic Lands is a great archetype that won't be leaving my cube any time soon