There are few instances where being an enchantment is relevant and much like with Sicken, the value of just making something you can't kill a bit smaller in an ongoing capacity is pretty weak
That you can choose to transform Jecht, Reluctant Guardian any time you deal combat damage to a player feels particularly dangerous, as if you play this card right, you can unleash its Saga abilities to devastating impact
Most of the time its just an annoying one-drop that slows the opponent down a little bit, but usually he can be played around effectively
However, the downside to Pokmon ex cards is that, if defeated, they enable the opponent to the player who summoned them to draw two prize cards, instead of the usual one
This is a really good mana creature, even when the format doesn't have any good ways to combo off with it